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(+2)

Thank you very much for taking your time writing this feedback. I absolutelly agree with you and have most of the things you mentioned already planned in my internal roadmap of the development. And as the development goes further I will gradually fix all those things and polish the game.

Thank you very much for taking the time to write such detailed feedback — I truly appreciate it.

I agree with many of the points you mentioned. Most of these aspects are already part of my internal development roadmap and will be gradually improved and polished as development continues.

Since the game is still in active development, the current state does not yet fully represent the final intended quality or level of polish. I understand that players can only judge what is currently available, and feedback like yours helps highlight which areas need the most attention.

My goal is to deliver a well-polished and immersive experience, and I’m continuously working toward that with each update. (If we ignore the bugs hahah)

I'm glad my review can be helpful! Keep it up ;)

I would also like to report another bug I discovered related to the storytelling:

***SPOILER ALERT***

At the moment when Sarah’s quest is triggered, which includes the part where she and Benjamin argue in their room and you have the option to spy through the keyhole, if instead of following this quest you choose to follow Lucy’s quest (the one where you go to the party with Olivia and then have sex with Lucy once you return home) the game breaks.

The following day, you end up at a dead end and can no longer continue doing anything if you go back to Sarah’s quest (I mean the argument one).

It would therefore be appropriate for Lucy’s quest to be postponed until after Sarah and Benjamin’s argument ;)

Furthermore, another very useful function could be the "free camera" during sexual acts, so as to have more possibilities of movement without being tied down to specific views