Super cool visuals and i love the variety of spells and ways to handle enemies.
i would love to see this expanded. having to clear out all of the enemies before progressing makes sense but felt a little tedious when i used blink to skip straight to the end at lvl 3 and then had to backtrack and find a rat.
Felt like a mix of dwarf fortress and the mines in stardew valley. would work great as a turn-based game too!
this is fantastic work, keep it up!