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Well that's a fresh take! I've been under the assumption that 'easy' mode was too slow vs normal and hard. Now I can see there's also room for something slow. And balancing, of course, can't ever have too much of that.

I should make things clearer regarding the demo / vertical slice status of the game, work something around the 'arcade' mode too. It's definitely on the TODO list. Keep in mind that "one does not simply build a 7 years old code base" 😂

The cover art, as well as all the gorgeous hand painted art in the game and a good chunk of the game design is by Lionel Prats, more of his art on : 

https://instagram.com/lionelprats

https://www.artstation.com/lprats


Thanks again for playing the game, and for sharing your thoughts.

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Thanks man


That dude does some pretty good stuff


Thought it might be this guy

https://www.pinterest.nz/scottross3344/scott-ross-early-computer-gaming-artwork/?autologin=true

One of my favorite artists, right next to Derek Riggs