Can you nerf how a traps can affect mood? It's very strange for an Expie to be happy and jovial at 35 mood, then a single trap crits and suddenly the Expie just gives up the will to live at -75 mood. Mood doesn't change rapidly like that. I would understand it happening later and/or over time, when the wounds are aching, or hitting multiple traps over a short period of time, but in that moment it would be more of a desperate fight to survive. I should be only having to fight the Expie if I've been making many mistakes over and over again
Addendum: I hear that the second chance mechanic is tied to mood. If that is the case, then making traps hammer mood is antithetical to the being given a second chance, to the potential random bullshit the game can spontaneously sneak upon you