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Nice work, I like the sense of mystery created in this project. One thing that confused me was the sign, which says "One of these doors does not lead where it promises" but the doors are referred to as "red", "green" and "blue", so it's not clear what they promise, but maybe it's intended to be absurd, which makes sense give the mysteriousness of the endings. It also seems like, although the language is different, the endings are all pretty similar, you either end up on a new path or into the unknown. Maybe this is the point? Every door is ultimately the same?