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Nice work, this is a really interesting premise for the project. The interface kind of reminds me of the hacker puzzles in the Fallout games. The animations add a nice time dimension to the game. The choice setup is interesting, it basically forces you to "follow protocol" in order to see what happens in the game. And I like how it reveals the game world through the choices and computer messages, it reveals the "bio-link" setup in an interesting way. It does feel like a lot of setup for one ticket, but it makes sense in the context of this project.