Glad you enjoyed it!
Yeah, the physics based game mechanism has this automatic fun factor to it. It kinda just works.
The barrier you mention is a nice advice, but you see - those shapes are out of control man, sometimes they take to the sky 😂
Anyways, this is a very roughly-made game. I made it simple so that I can look back at my Git commits to re-study how they were made. It was vibe-coded, but I don't intend to vibe code too much if I am serious about using Bevy more in the future.
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Just checked out your game and channel, and I'm a instant fan!