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Did I do something wrong when importing the files into Unity?

All of them end up looking a little off, like this one, after using the material with the included texture:

Hope I can figure it out because in the preview pics the set looks like a fun asset to play around with.


Hi Billaw, Thanks for reporting in that error. I have reverted the FBX files and have uploaded a new build. I tested the new build in Unity 2019.3.15f1 and it reads correctly.

Please do try the FBX files in this new upload and leave a message here if it still does not work. If it still does not work - can you list the version of Unity, the 3d mesh format (FBX,OBJ,DAE, or C4D), and the image format (PNG, or TIF) you have used.