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(+3)

not sure if this is just a me problem, but, on the browser version at least, the game runs VERY slowly, especially when there are a lot of blocks on the screen. only real guess i have as to why it's like that is that the blocks just aren't very optimized in the code. it's a pretty neat concept for a game, but the fact that it's running at below 15 fps constantly makes it a bit of a struggle to play

yeah! the web versions of godot games don't run great, different browsers can help (i think chrome is fastest) but really it's just best to download it if you can