yeah you're right! that's a good idea -- maybe a number somewhere in the UI so the player can see.
argonvile
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wow that's funny! it's a sheer coincidence but stay tuned. i may have something for you in a year or two~
I am a huge fan of nikoli puzzles (and Grovyle is as well!) I own about five of their books and love their dedication not just to inventing new puzzles, but to making their puzzles clever and fun. There is such a thing as a "good sudoku" and a "bad sudoku!" not everyone understands this
> They are complicated but are almost always not annoyingly so
I've had a few that really got me stuck for awhile! But the secret sauce is that i wrote a computer program that can solve these puzzles, and the game only gives you the puzzles that aren't very annoying for the computer to solve.
> Three, is there any possible way I can sell my soul to Magnezone
I love that you're a big fan of Magnezone! I love each character in a different way, but I always knew some would be more popular than others. Most people insist Magnezone is more silly than hot but... she can be hot too!! There is nothing sexier than seeing her with her circuits cooked after a vigorous session.
I hope you figured out the secret with the electric gloves which prevent you from getting electrocuted! Magnezone feels bad when she destroys your glove, she doesn't do it on purpose
> also here I go completing the game for a second time oh boy!
hahaha wow that's nuts! if you're going for the second completion there's a slight different ending based on your answer to Abra's Question so you might play around with it. of course some people think there is only one right answer! but it's up to you 😀
i had that planned! i decided that since they're constantly having sex while you're doing the puzzle, having constant sex noises would be annoying. but i'd love to at least have dinosaur roars and splats during the big orgasm at the end if nothing else... or maybe clearing some blocks would play sex noises for a few seconds after
that was a unique game, in that it was basically released in a finished state! i have never really added anything to it. it came with a set of characters with were all connected meaningfully and it would be difficult to add more -- mostly because of the password system.
thank you for your kind words about my new game! i don't know what my next game will be, but I love monster mind and I'd love to somehow recapture the magic of that game some day.
good call -- i'm definitely on board with some kind of, "build up a resource and use it to activate special moves" type of thing. i don't know what form it would take. i thought maybe it would be cool if activating a big group of 3s gave you one reward, and 5s gave you a different reward, or something like that. i'm not sure!
really good suggestions, thank you!
you don't need to do the 5 peg or higher puzzles! you can beat the game and do everything with just 4 pegs. and the ranking mode is also optional.
i agree, the harder puzzles and the ranking mode are stressful! when i play, i usually just play 3 and 4 peg puzzles and relax. sometimes i do the 5 peg puzzles but they can take me 5-10 minutes and sometimes i just want to relax!
wow, 48! that's crazy, congrats!!
yeah, i don't think i have a crazy work ethic but i just try to get a little done every day! that works best for me. there's been a crazy amount of monster mind fanart over the years -- i have a little collection of it and i'm always delighted when i see something new! there are so many talented artists out there
> Speaking of jokes, even the humorous moments are great, and one of Abra's comments in particular has definitely aged like fine wine lmao.
i wonder which one of abra's comments has aged like fine wine! ha ha. what did they say!
> I did manage to get them down to about 4 minutes average with techniques I figured out over time.
4 minutes, that's crazy!! did you do any of the rank chance puzzles? your rank must have soared if you could get those kinds of fast times consistently!
> Oh, and each character has their own playstyle, apparently!
that's right! i think it's most noticable with the tug of war game. some characters like magnezone are very slow and calculating, while others like smeargle just zip around as fast as they can, even if their moves are sometimes a little silly!
> Rhydon is pretty much the one I'm 100% sure that I got the hang of, and oh boy, do I relate to how he perceives the idea of sex :D
rhydon's tricky! but you can tell when you're doing it right, because they roar really loud... ha ha! at least they let you know they are enjoying themselves
> I've played this game through a second time when I figured out there's more than one outcome, and I'm really happy I did, because my second outcome was so so much better for everyone involved!
wow, that's amazing! i feel like the ending is a little complex and i don't know which ending i like better. but -- i think one of them has a little bit of a better message to it.
> I'd like to say thanks for making this beautiful game! I think it will remain close to my heart for quite some time! :]
thanks so much, i'm glad the game touched you in such a person way as to inspire such a thoughtful comment! when i made this game, i'd never played a game like this and the idea was so big i just didn't even think it was possible to make. but i wanted to try to make it, and find out what made it impossible. but it turns out -- making a game like this isn't impossible at all! it just takes a very very long time. but hearing from fans like you reassures me that it was time well spent :D
i'll keep making games! i don't know if any of my other games will be as special as monster mind, but it's fun to make games. i think monster mind was a unique kind of game because it felt like i was being united with some old friends! maybe it felt that way to you too.
> However, can someone tell me what the progress bars under each character and item represent? I may have skipped the explanation about them.
i don't think you missed anything! they never tell you about it except in some optional shop dialog
those bars are "horny meters" -- some pokemon are naturally more horny or less horny, but the meter will also deplete if they have a really fulfilling sex scene.

