Hello joeychappel, thanks for your comment. :)
On the program u can upload a 6 images sprites (Front, LSide, Back, RSide, Top and bottom) and the model will be more precisely created.
In my experience it works best to upload just 2 or 3 images, to create the model, which already creates most of the needed 3d models, within the program u can adjust the geometry and colour at any angle. You can export ortho images sprites and go to photoshop or ur desired program to work there if u wish, and upload again into PixZels to export the sprites.
It is best to start with 2 images beacause is not easy to precisely coordinate a orthogonal model using 6 projections, the pixels must be very precisely placed, better let Pixzels make the work.
Hello! Not sure if you meant to reply to me or the person below, but that is a cool feature anyway and definitely what I meant by the first request :D
Just to clarify what I meant with my second point, is I mean it would be cool to be able to upload like 8 animation frames for the front, side and back (each) and have 8 different models be generated for each animation frame, would make animating isometric scenes a lot easier - at least give you frames that you could then edit and touch up later on. I'm sure that it isn't as easy as that, but could be cool to look into