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Hello joeychappel, thanks for your comment. :)
On the program u can upload a 6 images sprites (Front, LSide, Back, RSide, Top and bottom) and the model will be more precisely created.
In my experience it works best to upload just 2 or 3 images, to create the model, which already creates most of the needed 3d models, within the program u can adjust the geometry and colour at any angle. You can export ortho images sprites and go to photoshop or ur desired program to work there if u wish, and upload again into PixZels to export the sprites.
It is best to start with 2 images beacause is not easy to precisely coordinate a orthogonal model using 6 projections, the pixels must be very precisely placed, better let Pixzels make the work.

Hello! Not sure if you meant to reply to me or the person below, but that is a cool feature anyway and definitely what I meant by the first request :D

Just to clarify what I meant with my second point, is I mean it would be cool to be able to upload like 8 animation frames for the front, side and back (each) and have 8 different models be generated for each animation frame, would make animating isometric scenes a lot easier - at least give you frames that you could then edit and touch up later on. I'm sure that it isn't as easy as that, but could be cool to look into

Oh I got ur idea sorry :)
Will be definitely cool to incorporate animation into the app... I need to think what the best approach will be. Many thanks.