It's possible you gfx chipset isn't properly supported by the rendering engine, case in which I can't really do anything, as the problem is very low level rather than in the game logic itself. What mobile device do you have?
No trouble at all, glad to try and help :) I'd assume that's probably the issue. The game is full 3D, and it probably uses things that the gfx chipset/drivers don't provide support for