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the device build is *way* easier to make work than the unit build, because of the fact you can make devices attack before enemies get to act; with devices you can get ahead of enemy action, while with units they'll typically get beaten down half to death before they get a counter

Thanks for giving both the builds a try! We're still working on the balance, and the Adventurers can definitely be buffed. Since they'll always act after enemies, we'll look to buff their unit stats so that they can take a beating better. Appreciate the feedback.