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Nice visuals, especially love the title screen. It's a little fast to die when you are trying to get your bearings. It might benefit the game to have 3 hearts to start with, each collision with you could deal 1 heart of damage and kill the ghost. A small chance for ghosts to drop health would increase play time, and feel rewarding too!

Thanks for the ideas! I've added each of those elements, let me know what you think about it!

Awesome! Definitely helps with play time - was able to figure out little strategies like throwing the fire, hiding behind it, and leading enemies into it.

Great work on the music too. Neat little game - only other idea for replay value could be to add a time survived or ghosts purged counter on death screen (possibly with previous top score) to increase replay value? But as it stands it's already a neat little experience/idea.