We’re building a small indie horror game set in an abandoned toy factory, where players explore dark rooms, solve puzzles, and uncover unsettling secrets.
We already have modelers and a texture/artist, and we’re looking for a coder to bring the prototype to life.
Your Role:
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Implement interactive objects (doors, lights, buttons)
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Add basic AI behavior or chase mechanics
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Handle player movement, collisions, and inventory
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Work in Unity (C#) with clean, modular code
Requirements:
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Experience coding in Unity (C#)even a little is fine
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Comfortable with small indie projects
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Able to collaborate in a small team
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13+ years old
What You’ll Get:
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Credit in the game
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Creative input into mechanics and gameplay
We’re a small, serious, but friendly team, ready to make the first chapter of a creepy, playable horror game.