Solo Session: The Vault of Rust
System: CORE & COIN Scenario: The Heist
The mission is simple: secure three ancient data-coins from the center of a 2'x2' scrap yard. My warband, The Scavengers, faces off against a relentless Auto-Bot sentry unit.
The Warbands
- The Scavengers (Player):
- Kael (Warrior): 3 Health, Hits on 3+.
- Midge (Scout): 3 Health, Hits on 4+, Moves 7".
- Rook (Deadeye): 3 Health, Hits on 4+, 12" Range.
- The Sentries (AI): 1 Warrior, 1 Scout, 1 Deadeye.
Round 1: Opening Moves
Initiative: Player rolls 5, AI rolls 2. The Scavengers go first.
- Midge (Scout) moves 7" toward the center objective. She uses her second action to Interact and claim the first coin.
- AI Turn (Deadeye): I roll a 4 on the AI table. The Deadeye Advances: it moves toward the center and attacks Midge.
- Solo Rule: The AI "Burns the Luck". Coin Toss: Heads!.
- The attack is an automatic, perfect success. Midge takes 1 Damage (2/3 Health remaining).
- Rook (Deadeye) moves to a shipping crate for Cover and fires at the AI Scout. Roll: 5 (Hit!). The AI Scout takes 1 Damage.
Round 2: The Melee Lock
Initiative: AI rolls 6, Player rolls 3. The Sentries go first.
- AI Turn (Warrior): I roll a 6. The Warrior Agresses, moving toward Midge (the weakest player) and attacking.
- Roll: 4 (Hit!). Midge is down to 1 Health. Midge is now in Melee Lock.
- Kael (Warrior) moves 5" to intercept the AI Warrior. He attacks.
- Roll: 2 (Miss).
- Burn the Luck: I flip a coin. Tails!.
- Kael fumbles and his activation ends immediately. Note: Because Kael is a Warrior, he ignores this first "Tails" flip of the game. He stays active and uses his second action to attack again.
- Roll: 5 (Hit!). The AI Warrior takes 1 Damage.
Round 3: Attrition
- Midge (Scout) is desperate. She tries to Recover. Roll: 6. She heals to 2 Health. She then tries to Disengage from the AI Warrior.
- Roll: 5 (Success!). She moves 7" away toward the second objective.
- AI Turn (Scout): I roll a 2. Since the Scout is at range, it Defends: moves to cover and attempts to Recover.
- Roll: 2 (Fail). No healing occurs.
Round 5: Final Tally
After five rounds of trading shots and repositioning:
- Kael (Warrior) managed to strike down the AI Warrior. (+1 Point)
- Midge (Scout) held onto 2 Objectives. (+6 Points)
- Rook (Deadeye) was taken out by the AI Deadeye. (AI gets +1 Point)
Final Score:
- The Scavengers: 7 Points.
- The Sentries: 1 Point.
Victory: The Scavengers successfully extract the data-coins!.