I'm gonna write down my chronological impressions..
WOAH that gaamepage-Oh my I LOVE THE ART!!! that little bearded guy... I wanna be just like him when i gwowgup
Ok I actually just beat the game just now.
The mechanics are not very hardcore, simple sokoban style, so what we really need to look at is the puzzles!
In depth breakdown:
Puzzle 1 - Not a bad tutorial!
Puzzle 2 - Interesting. So, the solution teaches us that the old man will still get injured if he attacks, unlike other broughlikes I've played. So I was not quite able to "figure out" the solution, it just came after testing. But a good level for that anyhow!
Puzzle 3 - I guessed and checked this one, it worked eventually
Puzzle 4 - My favorite puzzle <3 this was really nice
Puzzle 5 - Good extension of puzzle 3! Nice continuity
Puzzle 6 - A fun one when you get it!
Puzzle 7 - Another interesting solution, but still difficult to conceptualize imao
Puzzle 8 - most creative puzzle, good good good!
So all in all there, engaging enough to get through but further puzzles might need more things to distinguish them or something.
Polish was on point!! The map, transitions, etc. Not all super juicy or intuitive (im thinking the map here) but really robust for sure!
I am just now realizing what makes this sokoban unique though, and that is that you are moving multiple people simultaneously. Yah that is p cocol!