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Thank you so much for playing!! I’ve seen a few people say that they experienced crashes when skipping through the dialogue; I’ll have to do some stress testing on my end to see if I can get it to happen consistently, but thanks for letting me know because I genuinely had no idea it was more than a one time thing, haha. I will note that you getting booted at the end of the game was a poor attempt at creating an ending with minimal time, so if you’re referring to that, it actually was intentional, though not very well communicated.

Thanks for the compliment on the player physics as well! I owe a lot to the physics engine I used, but I also spent a lot of time configuring it to get things feeling like I wanted them to. I’m really happy to hear that you had a good time with it! I’m definitely planning to expand it in the future; that was the plan from the start, but I’ve had so many people ask to see more of the world that I feel even more excited now than before (which I hadn’t thought possible).

P.S. I have played a bit of your game (not enough to rate just yet) but even my little taste was very, very fun. Expect to see some praise in your comments section soon haha