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That's awesome, thank you!

I have a couple of other observations if you're happy to get some feedback?

  • Warhouses/silo seem to be too big. With a max level mine, the delay to cargo ships or the gold rush, and even an autoclicker I wasn't able to get close to filling the max level warehouse.
  • The small radar dish with a flag at the bottom of the screen clips behind the walkway every other frame
  • One of the cars clips behind the silos when driving around from the potato farm
(+1)

Hello Itxi,
I'm always open to suggestions :)

  • Warhouses/silo seem too big: In fact they can't be full but I added extra space to what you can mine/recolt to avoid issues with events which can give you A LOT of ressources.
  • Flag+Cars : yeah, animations are mixing a little bit the Z-order of elements. I will not fix this visual bugs because I can't really afford to work more on this game (except for A bugs) and even if it's something small, because the Z-order system was very poorly designed at this time, it would take me a lot of effort to fix! Sorry about that :/

No problem, just thought you'd want to know really. It's an enjoyable little game