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(+1)

This is my first time seeing it. Looks cool!

If I visit this project again after the jam, I'd like to add more movement options to Vi! We also have functionality for respawning, checkpoints, and environment hazards, but didn't have much time to make assets for it. We were most directly inspired by BRC and A Hat in Time, so I'd like to include more complicated level design that incorporates/rewards fun movement :)