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EAT GIRL

Surreal top-down dot-eating game · By tesselode

some feedback [this is a very good game]

A topic by susan created Jun 16, 2020 Views: 469 Replies: 1
Viewing posts 1 to 2
(+1)

hi!

first off i want to say you've done some great work here. it's really pretty too.

i've noticed some bits that might do with some more polishing, though - most obviously, having to enter every level to see if there was postgame content isn't the most engaging mechanic i've ever encountered. if there was some way to visually distinguish them, that would be a significant improvement.

having to backtrack with the [postgame spoiler] could also get quite painful - having some kind of shortcut system would be great if at all possible.

the ghosts speeding around corners was rather unintuitive  - maybe if they signaled which direction they were going to speed in that would help?

lastly, even though i see in the devblog he's been toned down, i still have no idea what's up with greg. i am absolutely going to take a look at the love file and see if i can get a handle on how he works - it almost feels like he's predicting my moves, but only sometimes?? and then like, trying to block me off or something?? weird.

anyway, thanks again for this, i've really enjoyed it.

- su

Developer

i’m glad you enjoyed the game!

i didn’t want to add an indicator for where the secrets are because that makes them less secret. the post-game content is meant to be something you dig deep for. but i understand that it’s a little repetitive.

ghosts speeding around corners is unintuitive for sure. it’s actually not intended, but i left it in because i thought it was interesting. i see it as an interesting quirk that makes the ghosts more mysterious. that being said, i am working on some tweaks to make the ghosts a little more comfortable for speedrunners, so a change to that behavior is not entirely off the table.

greg is a mystery.