Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The two different grapple types was a neat idea! In practice, I think the rotational grapple killed your momentum a bit too much to be practical except in niche situations, especially since it can take a while to retract as well. Bouncing around amongst the stars was still fun, though! I enjoyed this one!