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A fellow pygame dev!

Congrats on making such a stylish, smooth running game. I really liked the puzzle mechanics and it was satisfying to solve them. I liked how clean your options menu was, I'm jealous of how well the scaling function works. Did you use opengl at all or are you entirely using pygame features for rendering?

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Just pygame features! All I did was have a tweakable scale variable and use it to define the area of the window. I rendered to it by rendering to a surface at the 1x size and scaling it using the pygame.display.scale_by function and the same scale variable. Thanks for the comment!