Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Fun game, really liked the dynamic.

The health upgrades for the tower are generally pretty useless, once the enemies have gotten close to the tower, even if you panic spawn knights, because they can't block the enemies path they'll still reach the tower. Even the max health of 45 disappears in an instant when there are 10 goblins hitting it at the same time.

I would sugest instead to replace the health upgrades with blockades that impede the monsters from advancing or maybe slows them down, like having to cross a moat.

Glad you enjoyed the game!

We now made the tower slightly more resistant to damage. This way it can hold out a bit longer, when no units are around.

Blockades, traps and etc. are something we are considering for the full release of the game!