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Great work on this. I really like the graphical style and the forgiving mechanics. 

Thank you for the great feedback.
I’m glad you enjoyed the graphical style and the forgiving mechanics.

During development, I intentionally reduced pressure from terrain and positioning. I wanted players to focus on the visuals and on the act of defeating enemies, not on fighting the environment. Keeping the experience clear and fluid was a core design goal.

I’m happy this approach resonated with you.
Thanks again for playing.