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(+1)

A suggestion:  Since some levels can be easily solved without the use of any number clues, it would be more challenging to have the exit locked, so the player must also find the location of the key to unlock the exit before progressing to the next level.

(3 edits) (+2)

Thanks for the suggestion. I have some ideas on how to mix the game up but they will probably be added as different modes, don't want to mess with the current one too much.