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(1 edit) (+1)


Also win screen hass placeholder "cool graphic here" lol

This game is awesome in scope, feel, and atmosphere. I'm envious! I love the CRT and the dungeon vibes. The characters are fun but rogue is dog shit. His bonus is horrible it feels. I lost several times with him and 1 shot the game with knight and witch. Witch is buff as fuck. Had 28 atk by floor 18 lmao. It was fun being powerful. Maybe rogue could sneak past bosses or something instead of fighting? Dunno. Wish there was more! It was very fun great sound effects. 


I played on mobile and I don't think it was built for it but it worked. However I frequently couldn't remember what items did what and clicked them only to use them or get forced to use them with the arrow click system. A way to click off on the screen to de select that would be good. I didn't understand the traps that well. Sometimes they hurt me other times they didn't. Armor only? Idk. 

Also did u intend on a playthrough saving progress of upgrades? After a few runs I had our based every item and every upgrade I guess. I had hundreds of gold and nothing to buy which probably why rogue was hardest too. 


Slots and daggers reminds me of this game. On steam similar idea. I like your execution better. Fun game great work. 

Thanks so much for sharing your thoughts.

The upgrade progress not resetting is totally unintended, will be fixing that soon. It's weird people don't like the Rogue cause when testing he was my most successful character, mostly just farming traps for XP and items.

And yeah I was definitely inspired by Slots and Daggers but even more so Sol Cesto. You should check it out on steam if you liked Plunge ^_^

Wow saw that game just now. Very interesting I see the inspiration ! I wonder how you got along with the animations sfx and ui work. Any tips to improve like you? It feels daunting and I struggle to figure out what I might want to add but I really like what you've done.