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(4 edits)

curious is this normal behaviour ?  From what I understand difficulty = strength so matching difficulty level with amount of knights should be working. My T1 knight outputs 11.7 strength now so for the shard 2 expedition I should need 86 T1 knights to reach 100% ... and the calculation before starting mission for 100% shows 262 knights needed ... so why adding more knights to my squad gets every knight self strength down ?

( also why does 100% my knights be killed every single try , whos carrying the reward if nobody remains ? xD )


after 1 day in realm of war ... so painfull ...

All expeditions units have diminishing returns. The effect is amount^0.8.

Realm of War is a bit tough to get going but it does speed up a lot after you send your first artifact. You probably want to work on Prime Realm for a while before shipping to Realm of War. When you can make 1k nullstones in an hour or two you should start shipping artifacts.

Deleted 24 days ago
(1 edit)

Now much better, stronger R1 expeditions, can manage stones fine

the question mark remains on Shards#4 expeditions ... seems its out of reach esp cost-reward wise ... no idea if more knights past T7 but current seems unfit there