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(+11)

Played through it a bit, found what I thought to be a gun, and kept it on me. almost got crushed by a crate and was going insane. Next thing I knew, my character shot themselves with what I thought was a gun, confirming that it was, in fact, a gun. 10/10 would go insane again

(+1)

the best part about that mechanic is that the gun doesnt even need ammo for the character to do it. btw the dev said that is intended

(-3)

You know it's bad when the developer think it's the most brilliant idea ever to make the game blatantly cheat for asinine mechanics.