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Irate Loiterer

8
Posts
66
Following
A member registered Jan 30, 2025

Recent community posts

Oh, goodie! And there I was thinking it had always been there and I just missed it somehow. I have never been accused of being smart!

While neat in every way, glitz and glam only works if you can see it. Game UNdesign is no substitute for difficulty, the UI fighting me killed me slightly more than spawning in the middle of a perfectly empty void.

I need updates more desperately than the player character needs to scarf down food and water

Ideally, some "writing guidelines" would help.  Not knowing how, or what to contribute is usually the main hold up. For example, confusion about the kinds of suggestions which would even be remotely possible to implement from a coding standpoint. And/or somewhere where it's easy to see what other topics have been previously discussed usually helps a lot. Heck, even just some instructions for things that are and are not acceptable content/tone/themes.

Or at least that's my experience/perspective in regards to hang-ups about suggestions.

The pod death message is too real. I have never related to anything so hard.

Ugh, just more grind to suffer! But in all seriousness if it wasn't disassembled like the rest of the station it probably would be damaged like the rover.

Metal safety blankets for these trying times.

The tunnel benefits from time reduction when used both ways, and there's one less step where you don't have to first drive away from Laurion before setting course. Since from Talos it's one button press.

In other words, the road has less traffic lights and is smoother /higher speed limit. And, narratively, the route taken by the crew didn't have the benefit of cheaty time loop hax to perfect it.