Not quite! There's a female variant if Lewis has already been TG'd by someone else. But that'll take some trial and error, as a lot of transformations will conflict and quite a few are outright incompatible/lock you out of any other route than the they put you into (Matthias being one notable example.) But yeh! Fish Lewis is precious!
Irate Loiterer
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The dialogue reads exactly like every single mid 2000's instaant messenger roleplay as written by a crack fanfic author. Someone in the comments compared it to Terry Pratchet was it? Lol, lmao. Rofl, even! No, that's some hardcore toxic positivity and the trend really shows. The story is an infinitely more interesting parallel to Dustborn and the like, topics and flaws an all. Yet it's most redeeming feature entirely due to what I think is the real selling point of the game: Fascinating worldbuilding.
Sure, it's not some elaborate high IQ epic carefully woven by some kind of mastermind but it doesn't have to be. Sometimes a light touch is preferable. Or just objectively better. (Sometimes ya gotta let it simmer far too many emotional moments have the tension and investment drained out of them by sledgehammering details that the reader has already picked up on like 20 minutes ago, bruh keep up) For example, in one of the early scenes it's mentions that the screaming sirens of approaching police units are getting closer. And you just nod along and go like yeah, makes sense they did mention that fisticuffs in the parking lot would be illegal a- BUT! Then you realize OH WAIT THEY MEAN THE SIRENS ARE LITERALLY SCREAMING MOUTHS ON THE COP CAR THAT's FUCKING METAL.
But then you run into instances like outside the church where someone unironically calls the main characters "[slur]s." First off, if you're gonna censor a word just fucking,... censor the word? Second, why is that even something being given any focus to? The best dialogue in the game comes in the form of each character giving themselves their own unique internal monologue/pep talk each different day. And yet they imply or explicitly mention far darker themes,... who are we offending that we have to be so dishonest about the themes being covered here? If anything I'm more offended by being coddled.Just ask Brad! All in all, it honestly just makes me wish I could decompile the game and just read the script. As it is, besides the extremely user unfriendly saving and loading and having to start entire chunks over and slooooooowly wade through them to see variations, the game is already kind of a slog to get through.
Worth $10? Maybe optimistically? Both this and the sequel for $25? Not a chance. I'd be demanding a refund. At that point just buy the tabletop version.
Regardless of the outcome of the first challenge with,... Akari? Whatever his name is. As long as you're not significantly transformed/brainwashed just prioritize buttering it up with cinnamon-roll snek. On the third chat about hypnosis, (the one after telling you about "the family business" as it were and asking your opinion) be marked as vulnerable when you hit him up and he'll change you. Any pairing of genders works! Also takes all your influence so be sure to spend it! Fastest way to speedrun it is to also pal up Rhianna or Marazet in the first mingle phase and lose the second challenge (chess game, the other two are conniving little bastards!) and you can finish it off in the second phase.
Rhianna is cosmically ordained to be ultimate waifu. Reese is the best boi literally too sweet for this nonsense. They're even cuter together omgwtfbbq. If anything happens to them not even J Fel would be entirely safe, sorry bestie.
This is why koi!Lewis is rapidly approaching everyone's location T-posing with 15 influence a pop chanting The Missile Guidance System Knows Where It Is mantra.
These goobers WILL take over the world with the power of wholesome, so help me god!
Wonderfully niche fetish! Very cute, the cartoony art might even be a plus. But good heavens this might just be the worst UI I've seen in a decade! Almost nothing is labeled, boxes cover half of it in the first place, card clutter is a nightmare that sometimes makes it impossible to select the correct time sensitive cards before they expire,... Regardless, definitely left me wanting for more, especially that sweet DANK LORE because society must be w i l d in universe.
Delightfully goofy. Couldn't even be mad at most of them! The only one that can be arguably be said to be an objectively bad end is the one with the fox shrine. Punishing a good samaritan with brainwashing and outright mind control for doing a good deed? What an ungrateful bitch! Who knew the lizard people illuminati would actually do something good for the world by burning her house down?
Perfectly balanced, as all things should be. Slap some more sound effects in there and prepare to get money thrown at you! If I had any suggestion, a gallery might be nice. The sprite work is gorgeous enough on its own, but the side portraits are all a special treat deserving of being made into propaganda posters. For purely noble reasons of course!
Frankly pretty awful from a purely gameplay focused stance. Is it kind of new and interesting and novel? Sure. But that design also locks the player out of and punishes them for trying to experiment, despite that being the intent. The biggest culprit of this by far is how completely and irredeemably useless the prestige system is. Speeding up time? And all it does is increase game speed? No bonus to the speed at which actions are completed? So you mean I get to skip to the part where I lose ten times faster with even less possibility of being able to make conscious decisions. Get more experience points? Sure, bonus points are nice, but they can only be spent on speeding up time and getting more bonus points. Excuse you? Having tight margins is nothing new, not a bad thing either. But when the entire feedback loop is broken it needs to be replaced entirely. Even with the few scraps of conveniences the player is offered, you'll still waste hours and have nothing to show for it.
Worst of all, the main "feature" advertised for prestige accomplishes literally nothing. You will still spend the exact same amount of time you normally do scrolling around the map and clicking things. It still demands the exact same amount of player focus and thought power. It still requires the same amount of strategic thinking. You still cannot take your eyes off the game. It doesn't select the next task any faster than a human could. And worst of all it's prone to jamming up; if you miscalculate or just have a momentary lapse in attention, you can expect to find it stalled out on some random task a fraction of the way through the run. You MUST babysit the automation.
This game cannot be left to its own devices while you do something else. This is not an idle game, and barely counts as an incremental.
Yeeesss, let irresistible compulsions flow through you! One of us! One of us!
Personally I've found the problem with foxes in the marine route is just not having enough of them to make a difference, as otherwise it's very easy for me to fill out population caps before defense contracts even show up for the majority of the route.
I hope you make the same mistake of giving in again!Very nice! It's actually surprisingly cute. I am liking the implications of the shaping story so far, definitely sounds like a unique adventure I'm looking forward to reading! And credit where it's due the pretty pictures aren't bad at all, I can only imagine the patience required!
Hizi's blessings are also kinda underwhelming if she's not at least like 15 or 20 levels over you considering you have to keep Red underleveled to pull it off, it's more efficient to over level and go straight to farming the dragon.
And while I didn't engage much with the item system,... good heavens some of them are nice! Still not quite how I'd prefer party customization to be handled, but one well placed shrink ray absolutely does the goddess's work lemme tell ya! In fact,...
Let me tell you how much I've come to level drain since I began to play....
The slime queen is aggressively breaking the system. 1-Every other turn she swallows someone, and 2-effectively gets two to three extra turns or so while that character is 3-rendered totally useless. 4-It can't be stopped by barrier apparently, and 5-she can freely spam royal guard which 6-gives the other slimes free experience on top of making it impossible to target anyone else. 7-All in addition to infinitely being able to instantly spawn a 8-buffed and full health replacement for defeated healers. 9-Also constantly spams an annoying dialogue box in the middle of the battle every single turn.
She can have only two. Maaaaybe three if she's not supposed to be the first boss. She's more of a pain in the ass with more total complicating factors than the scientist and dragon combined.
The rest oughta be distributed among the other enemies to spice them up I'd say.
I like drones, I like the gameplay, I absolutely adore the beautiful writing, and the art is as stylish as ever. But BOY HOWDY do I hope these kinds of "plot" ""twists*"" aren't indicative of the story to come.
The worst part of drone stuff is always the omniscient, omnipotent mastermind being absolutely insufferable about having plot armor. And the null stuff but that's personal.
Ideally, some "writing guidelines" would help. Not knowing how, or what to contribute is usually the main hold up. For example, confusion about the kinds of suggestions which would even be remotely possible to implement from a coding standpoint. And/or somewhere where it's easy to see what other topics have been previously discussed usually helps a lot. Heck, even just some instructions for things that are and are not acceptable content/tone/themes.
Or at least that's my experience/perspective in regards to hang-ups about suggestions.
The tunnel benefits from time reduction when used both ways, and there's one less step where you don't have to first drive away from Laurion before setting course. Since from Talos it's one button press.
In other words, the road has less traffic lights and is smoother /higher speed limit. And, narratively, the route taken by the crew didn't have the benefit of cheaty time loop hax to perfect it.