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(1 edit) (+1)

Thanks for the feedback! It is meant to be a hard game but maybe we missed the mark - the starting hero power has now been buffed from 1 damage -> 2. This should make earlier fights a bit easier

(+1)

I appreciate it, but I still feel the earliest enemies summon too many units to handle, and other things like defeating an enemy already entrenched in your base are very difficult in terms of negating damage. I could be the only person that thinks this way, but we'll see. Best of luck with future progress.