Basic Controls :
ZQSD : Movement | When against the top of an accessible wall -> Ledge Climb
Shift : Sprint
Space : Jump
Left_Click / X : Turning the flashlight ON/OFF (needed for certain block collisions)
Unlockable Abilities :
Right_Click / Alt : Sliding (lowers the player hitbox)
Space 2nd, then 3rd maintained : 2nd Jump then Float
Space + ZQSD against a wall : Wall Jump and Wall Slide
To note :
- Sprinting and Sliding (when buffered) increase the horizontal velocity of jumps.
- Sprinting lets you turn faster when already fast.
- You can initiate a Slide out of a Float ... (not intended but funny and useful speedrun-wise).
Have fun ! :D
(Critics welcomed)