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(1 edit)

Basic Controls :

ZQSD : Movement | When against the top of an accessible wall -> Ledge Climb
Shift : Sprint
Space : Jump
Left_Click / X : Turning the flashlight ON/OFF (needed for certain block collisions)

Unlockable Abilities : 

Right_Click / Alt : Sliding (lowers the player hitbox)
Space 2nd, then 3rd maintained : 2nd Jump then Float
Space + ZQSD against a wall : Wall Jump and Wall Slide

To note :

- Sprinting and Sliding (when buffered) increase the horizontal velocity of jumps.
- Sprinting lets you turn faster when already fast.
- You can initiate a Slide out of a Float ... (not intended but funny and useful speedrun-wise).

Have fun ! :D
(Critics welcomed)