Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yeah, it was definitely fun at the beginning, haha! You're totally right, but right now I have so many fronts open: vortices, area fissioners, double catalysts... maybe triple? Balancing all those variables at once without breaking the game is going to be a challenging and somewhat tedious task.

Thanks a lot for the feedback! I'm taking notes on that prestige system or production rate upgrades for the late-game; it's exactly what the lab needs to keep the momentum going!