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(+1)

addictive and very juicy.

nice skill tree and scrolling but it’s annoying to hunt down the CONTINUE button (or it feels like that), would be good to either increase the button size or prevent scrolling when near it.

also the popup texts would sometimes pop above outside of the screen, requiring some maneuvering to read the text

very juicy graphical effects of the satellites, chromatic aberration, and nice sounds. I think the jam sound was when purchasing a skill but it was mixed and processed and a bit hard to distinguish. the theme is there but could be more closely intertwined with the gameplay

very nice and soothing music

the game is balanced to only be beatable after fully unlocking the skill tree, which lead to a bit of grinding for the last few skill levels with no change in gameplay. the END RUN EARLY button was a good touch

nice addicting game with lots of juice, great job

(+1)

Thank you so much for the detailed feedback, I really appreciate you taking the time to write it!

About having to hunt for the Continue button and the popup text going off-screen, I definitely agree that it can feel like you’re searching for it. I actually experimented with using WASD to move around the upgrade screen, but I decided to keep the game mouse-only for simplicity. In hindsight, keeping the keyboard navigation there as an option probably would have made that screen feel smoother.

I’m really glad you enjoyed the skill tree, juice, and overall feel, thanks again for playing and for the kind words!