Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

This is honestly such a cool first project, especially if this is literally your first time coding anything ever. Finishing a playable game is a big deal, even if it is simple, because jumping mechanics, spawning platforms and score logic are exactly the kind of things that teach you how games really work under the hood. I like that you actually shipped it instead of just tinkering and quitting halfway, that alone puts you ahead of a lot of beginners. Games like Doodle Jump seem easy until you try to recreate that smooth feel yourself, so respect for sticking with it through all the small details. Stuff like this also shows how learning by doing works way better than tutorials alone, similar to how I usually check real reviews and breakdowns before trying something new, for example when looking at bonus systems and mechanics explained clearly on pages like https://ausscasinosanalyzer.com/au/casino-bonuses/joefortune.com because it helps you understand what is actually going on instead of guessing. Keep building small projects like this and you will be surprised how fast your skills grow. Would be interesting to see what you add next, maybe different enemies or power ups once you feel comfortable.