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Need Help Using LimeZu Tilesets in RPG Maker MV

A topic by wolle87 created 1 day ago Views: 36 Replies: 2
Viewing posts 1 to 4

Hi everyone,

I recently bought one of LimeZu’s tilesets on itch.io and I’m trying to use it in RPG Maker MV, but I’m running into some trouble with the setup.

I’m not sure how to correctly prepare the tiles for MV’s tileset structure (A1–A5, B–E), and I’m confused about which files go where or how to slice them properly. If anyone has experience using LimeZu’s assets in MV, I’d really appreciate some guidance.

Specifically, I’d love help with:

• How to split the tileset into MV’s required formats

• Which sheets belong to A1, A2, A3, A4, A5, B, C, D, E

• Any tips to avoid blurry tiles or wrong scaling

• Best practices for organizing LimeZu tiles in an MV project

If you’ve done this before or know a good tutorial, I’d be super grateful for your advice. Thanks in advance!

Moderator moved this topic to General Development
Moderator

(moved to the right category)

As an additional note:

If someone is experienced with LimeZu tilesets and RPG Maker MV, I would also be happy to pay a small amount for creating a very simple MV demo project for me.

What I would need in that demo:

• LimeZu tiles correctly prepared and assigned to MV’s A1–A5 and B–E slots

• A small outdoor map showing the exterior of an office building

• A simple indoor map with one office room

• Proper passability settings so I can study how everything is set up

It doesn’t have to be large or polished — just a clean, working example that helps me understand the correct workflow.

If anyone is interested, please let me know. Thanks again for your help!