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Great plugin!  There's just one problem...  Whenever I go into battle using your cursor script, The cursor will not move if I try to select "Escape" (aka "run") at the beginning of a battle, even though internally, it seems to be selecting it.  This leads to the dreadful problem that you don't know whether "Fight" or "Escape" is selected.  The cursor just stays at "Fight" when I try to select "Escape."  If I do select "Fight", then the individual character actions work fine, with the cursor functioning correctly.  It's just that first choice at the beginning of each turn that isn't functioning correctly.  Any ideas how to fix this would be greatly appreciated.

Hello there!

I've looked into it, and I did find a bug causing this on MZ projects. It should be fixed on the just released version 1.1.4!