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On pixel art:

That's a fair point. Exos Heroes' art was a big part of what made it special - we know that better than anyone. 

The same art director who led Exos Heroes' visuals is leading Dynamite Blue. It's a deliberate creative choice - we wanted to focus more on story and let players fill in the emotions themselves.

You're right that it's a different chapter. But the people behind it are the same.

On Korean community:

Due to various circumstances that are difficult to get into, we haven't been able to actively engage with the Korean community yet. We plan to start once things are sorted out.

Thanks for bringing this up.