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(+1)

I like the idea of the small ' move to shoot' trope in games, and it always felt really annoying to me. So, when I booted up the game and saw the first words were 'move to shoot' , I knew I would have a hard time with this game. And I did. 

I liked the polish and ammo placement, but the rage was more annoying than it needed to be. Still a standout game from the jam

(+1)

Yeah, I know, the original plan was some more forgiving stuff like randomized ammo drops (1 to 3), ammo refills (so you can carry extra ammo packs).


Your criticisms are totally valid and I plan to put out an update sooner or later where I reduce the annoyance factor (maybe with trajectory lines and whatnot).

However, I am curious, do you have any other suggestions for reducing the rage factor?

Maybe tweaking the physics to make them a tad more controlled would help. I also think that your trajectory lines idea would make a big difference.

You’ve made a great game here, and I would definitely pay a few bucks for it. But with these changes, it would feel a lot less rage-inducing.

Also, quick question — do you have a social media channel? I saw that someone was following your progress, and I’d love to support you.

I have social media but I wasn't uploading a lot of posts.

Really just putting little update posts in a Discord server (not mine).


Feel free to follow me on Bluesky, I plan on putting out more updates :D

https://bsky.app/profile/lazyastronaut3d.bsky.social