Fine as an experiment, but I struggle to find the value in it as a standalone game. The story is generic (very typical), the art is nice, but it lacks complete cohesion, and also feels off. The gameplay is basicly a "visual if statement", and that would be fine, if the story was more engaging.
In the prior comments, you mentioned you made hunderds of games without AI, and I feel like that would've been a better choice here too.
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Thanks, I mostly agree with your analysis. My goal is consistently release higher quality games created with more advanced generative systems over the course of several years. This is only the third such experiment I have released, they will get better! I will continue working on the code while smarter AI models are also released. I've learned a ton already and am refactoring the whole system.
Sometimes the goal of an experiment is not to succeed or fail but just to learn and try something new.