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This is super appealing concept for a game, and the execution is impressive!  I like the stem mechanic; it feels very natural and smooth.  (I kept getting too close to the top of the screen, and then I realized that I had to slow down the growth by moving sideways!)  I wasn't sure what all the icons represented, so it required some trial-and-error to figure out what was harmful and what wasn't.  Also the icons on the Garden screen were somewhat unclear to me; I didn't understand the benefit of clicking the hand and the bag of money.  

I was very impressed by the depth of the game, including the buffs and the number of different plants to collect.  I wasn't sure if I could intentionally grow specific flowers by collecting specific nutrients.  That could be interesting, but it was also nice to be surprised by the results!  Overall, very well done!

Thanks for your detailed feedback. The hand icon is for moving plants and the bag icon is for selling them. The "level up" icon is for leveling up plants (which is used to level up buffs), but I see that I need to make it more intuitive.