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The cost for upgrading the purchasable card level seems to quickly outpace the cost for the price decrease upgrade. The card level upgrade cost is 4 billion, and the cost decrease upgrade is 163 million, and when I have to purchase a card, it still only cost 1 coin. The level progression of the cards in the game also feels a little slow to me. My cards are level 34 while the cards I'm facing are 30/31 ecluding the commander card.

I agree, there definitely is some work needed in balancing everything to make it less lop sided. I didn't have time to dial it in so I ended up just ensuring the enemy was too weak not too powerful so it would be fun :)

Aside from that, did you have any other suggestions? Thanks for playing btw :)

I really liked it, and the only other things would be to add more card variation, and increase the deck size a little too.

For sure - any particular variations you'd like to see?