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Oh yes the rush of the gamejam, I made plenty mistakes too. (The enemies in my game don't even face the player they just look up and I didn't notice it haha) No I didn't think the art in the cutscene was the problem, it was quite nice actually. I was more referring to the textbar and text in the cutscene, it felt a bit immersion breaking. (should have clarified that in the first place) And as you mentioned yourself the circle looks off.  Smart choice of reusing game assets for the cutscene, I hadn't noticed it at first!