Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you! The quest system came in pretty late, and with a couple of extra hours we would've expanded on it (or at least made the instruction more clear).
We knew about the scrollwheel and deliberately left it in the game, as it was kind of fun to zoom around at high speed (in a more developed version that could be an upgrade!).