the retro look was partly achieved out of necessity - i was trying out some software with a very limited colour palette and my graphics, when imported directly, looked pretty rough. it was suggested that i could dither the images before importing them, so i used a website called Dither It which allowed me to specify which colours I needed. I still don't fully understand how dithering works, but i love the look!
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I just checked out Dither It and it's amazing. I've always wondered what the proper term for ''that effect'' was (the one we see in so many cool visuals and modern art), and now I know from their examples that it's called error diffusion. That effect alone can give a game a strong artistic identity. Thank you for sharing this!