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Excellent work! I am impressed by how many features you were able to add to the game, I think the duck is amazing, I love your commitment to the duck and the game description all being quacking, your intro logo is amazing, your duck walk animation is adorable. There are a lot of good things happening in the game. Altogether, the amount that you put into this is awesome, but the controls not being tight really reduces the appeal. Wall jumping causes me to slide up the wall and hit spikes, that doesn't feel like a challenge, it made movement feel inconsistent and out of my control. There were times that the game hit  a perfect balance of challenge, control, fairness and difficulty where it was my own fault I did dumb stuff and died. But then there were other times that the controls felt like they caused me to die instead of my own ineptitude. Altogether! This is great, it's a lot of fun, I would have loved a death counter, I did have to go back and read the comments to find out how to go through the floor panel, that was not working very well. Even when I knew the correct controls, it took a few tries. Your character in this is adorable and amazing, and I also need to say that I like how you executed the double jump. That was interesting to have to time the double jump properly and you introduced it really well right away.