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Curious if you've done more with this kind of thing, I think generating pixel art scenes is probably pretty doable, terrain, shading, height maps, foliage (?) ect is all possible. I personally think the noisy generation looks cool as heck. So what do you think? Still working on stuff like this at all?

That's a pretty interesting idea. It's been quite a while since I worked on this, but if I have time this summer I'll probably get around to it, I would love to do more procedural stuff.

That's how it be, eh? I'm currently messing with 3d trees since you can do so much more with GPU than CPU. I can make a whole forest 😃 it's epic