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(+1)

Quite interesting to have a multiplayer entry! AI was very accurate in its aim.  Didn't hear any audio, would have contributed to the feel of the game. Controls were a little odd but worked fine.  Animations for shooting/charging/maneuvering were smooth. Neat entry!

(+1)

Thanks for playing! I am pretty invested in this game still, so I am very open to feedback that I can use to make the game better. Do you think a different control scheme would be more intuitive? 

Many moons ago there was a game called Subspace, which was eventually abandoned by the devs and renamed Continuum; it used arrow keys (WASD could be an option too) to go forward/turn left/backward/turn right.  Firing a bomb was tab, a gun was Ctrl.  It might just be what I'm familiar with, though!