Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you so much! I'm quite happy that I got the tech to work (with some AI help on the perspective projection math), but I might be equally proud that I thought of using those high detail scans of seashells as the map itself which I think helped a ton too giving everything a naturally organic underwater feel. It's kind of a shame I had to hide them for the gameplay to make sense, here's what they look like in blender.