Wow that extremely saturated red and blue made my eyes go blind for a second lol. Anyways, the concept of killing the diver is a bit dark... but I mean, I still like the concept! I like that you actually took time to add one feature after the other based on each new level! Though its kind of sad I didnt see a level where "all" of the mechanics get utilized at the same time :). kind of like a super battle! I also laughed pretty hard that the diver just... "zooooomed" away from your view and it seems extremely accurate that I went to the speaker exactly on time to defeat the diver :P